The simplest way to start modeling with a polymesh is to use the QuickMesh feature.

You can also import meshes created in another program for refining in ZBrush.

To import an OBJ or Maya (*.ma) file:

  1. Select the PolyMesh3D Star in the Tool palette.
  2. Click Tool>Import and select the file you wish to import.

Following this method will ensure that the mesh is optimally scaled for sculpting in ZBrush.

Alternatively GoZ provides a one-click solution to moving between ZBrush and another program. For more information, see the GoZ pages.


User Guide > 3D Modeling > Modeling Basics > Creating Meshes > Polymeshes