Welcome to ZBrushCoreMini®, the mini and free version of ZBrushCore®.
ZBrushCoreMini is designed for new artists of all ages, with a streamlined interface that lets anyone jump right in and start sculpting without needing to spend time learning a bunch of menus, palettes and settings. ZBrushCoreMini is so easy and fun, you can get started right away. And you won’t want to stop! This short documentation will help you quickly understand the ZBrushCoreMini interface, as well as its main features and functionality.
When sculpting digitally everything is created from polygons and the number of polygons is what determines how much detail your model can have. If your mesh only has a few polygons you won’t be able to add much detail. Sculptris Pro takes the guess work out of this. It automatically adds or removes polygons as you sculpt so you can concentrate on your model!
ZBrushCoreMini contains 8 of the most popular brushes from ZBrush and ZBrushCore. These brushes allow you to experience the digital sculpting revolution that defines the ZBrush family of products! In combination with Sculptris Pro these brushes will unleash your creativity. For example, if you want to add legs to your creature just pull them out with the SnakeHook brush.
- The Standard brush is the default sculpting brush. It creates a smooth finish.
- The Clay Buildup brush is more like modeling with actual clay. Use it to quickly block out a form.
- The Inflate brush will inflate the mesh, a bit like blowing up a balloon.
- The Pinch brush pinches the mesh together. This is good for creating folds.
- Use the Move brush to change the shape your model in dramatic ways.
Note that Sculptris Pro does not operate for the Move brush.
- The SnakeHook brush is ideal for pulling out arms and legs or even for creating hair.
- The Slash3 brush carves into the mesh. This is good for creating cracks and wrinkles.
- The hPolish brush polishes the surface so that it resembles metal. It is good for adding hard surface details.
Need to sculpt both the left and right sides of a model? No worries! Symmetry has you covered. Simply enable the symmetry button and you will be able to sculpt on both sides of the model at the same time. You can turn it off again later when you are ready to break symmetry for that extra bit of realism.
ZBrushCoreMini contains two starting models for you to choose from: a Sphere or a digital Block of stone. Either way, it is merely a starting point for you to unleash your creativity upon!
ZBrushCoreMini contains eight different Materials to give additional life to your model. Some of these materials also add RGB color. All of them allow you to display your models in different ways when exporting images for sharing with the world.
To select a material, simply click its icon and the model will immediately be updated. Use the color selector to change the look of the material further.
iMage3D GIF and iMage3D PNG
Introducing a revolutionary new way to save your models! The iMage3D GIF and iMage3D PNG formats allow you share your files as special versions of the universal *.GIF and *.PNG image formats. On websites and social media, these files appear as normal 2D images as seen with the dinosaur to the left. But when someone saves that image and opens it in their copy of ZBrushCoreMini the band of “noise” at the bottom contains all the data necessary to reconstruct the image into a full 3D model!
(ZBrushCoreMini also allows saving and loading *.ZPR files for use with ZBrushCore and ZBrush. These files created by ZBrushCoreMini are fully usable in both applications. *.ZPR files created by ZBrushCore can be opened in ZBrushCoreMini in Viewer mode (see below). *.ZPR files created by ZBrush cannot currently be opened by ZBrushCoreMini.)
Want to share a preview image of your model inside ZBrushCoreMini? Simply click the Export Image button to export an image of your model on the canvas.
Unlike the iMage3D function, this image will not contain any mesh data.
ZBrushCoreMini is built for STEM learning. (Science, Technology, Engineering, Mathematics) Whether at home, school or the library if you have access to a 3D printer you can export your creations from ZBrushCoreMini with one click of the 3D Print button. This will automatically reduce the polygon count of the model (while intelligently keeping details) and export a *.OBJ file that you can then load into any 3D printer’s slicing software.
Viewer Mode allows ZBrushCoreMini to preview any *.ZPR project files created by ZBrushCore. When these are loaded into ZBrushCoreMini you will be able to rotate and view these models in 3D. While in this mode you will not be able to make any changes to the model but you can export images of the mesh at different angles or as viewed with different materials!
- To learn more about the ZBrushCoreMini interface see this page