About ZBrushCore® 2021
ZBrushCore 2021 is a major upgrade that brings new features from ZBrush to users of ZBrushCore.
ZBrush sets the industry standard for digital sculpting. Its features enable you to use customizable brushes to shape, texture and paint virtual clay in a real-time environment. When you use ZBrush, you’ll be working with the same tools used by film studios, game developers, toy/collectible makers, jewelry designers, automotive/aviation designers, illustrators and artists worldwide.
Display your model as a higher polygon version of itself, letting you see what it would look like when subdivided and smoothed without actually dividing the polygons. In ZBrushCore, this feature includes the FlatSubdiv and SmoothSubdiv options.
While working with Dynamic Subdivision active, you see the higher resolution surface while your brushes operate on the lower resolution base mesh.
Read more about Dynamic Subdivision here.
MicroPoly uses Dynamic Subdivision to replace each polygon with an instance of a simple 3D model. This allows your model to render as a much more complicated mesh, such as actual woven cloth!
Select from the library of presets to make a surface look like canvas or denim jeans. Even select a piece of armor to create repeatable chainmail!
Read more about MicroPoly here.
You read that right! Automatic retopology is added to ZBrushCore. While it doesn’t have all the options that are found within ZBrush, this will allow you to instantly retopologize your model using the smart algorithms that make ZRemesher so powerful.
You won’t need to worry about the kind of topology that you’re creating. Feel free to explore and just let your imagination take you where it wants with the knowledge that once you have your design ZBrushCore can nearly instantly convert its polygons into a usable base mesh with clean edge loops and polygon flow.
Read more about ZRemesher here.
iMage3D GIF and PNG Format
Experience a revolutionary new way to save your models! The iMage3D format provides a unique way to share both an image of your work and the 3D model itself with others, all in a single GIF or PNG file. This file can be posted on any website where it will appear as a regular 2D image and once opened in ZBrushCore the complete model with all its SubTools is ready to edit.
Check out the many community sculpts waiting for you in ZBrushCentral’s iMage3D Community Expo!
Read more about iMage3D GIF and PNG Format here.
Sculptris File Support
ZBrushCore can now load native-format files saved from Sculptris. If you have a library of models that you created over the many years before Sculptris was discontinued, you can now open those directly in ZBrushCore to continue working.
Other Additions and Improvements
- Even more performance enhancements have now been added to ZBrushCore. We revisited the systems behind the sculpting brushes along with many other popular features. Speed has increased across all sectors.
- Two new sliders have been added to the Stroke palette: Stroke Jitter, which will randomly place the alpha along the brush stroke path and Brush Imperfection, which adds noise to the stroke.
- A preference has been added to allow single-click Solo mode.