• 3D SOFTWARE
    • ZBrush
    • ZBrush User Gallery
    • Industry Use Cases
    • Turntable Gallery
    • ZBrush Core
    • Sculptris
  • GET ZBRUSH
    • BUY ZBRUSH
    • TRY ZBRUSH
    • FIND A RETAILER
    • Student Pricing
    • Buy ZBrushCore
  • LEARN ZBRUSH
    • Free ZClassroom Training
    • Documentation
    • 3rd-Party Training
    • Schools
  • COMMUNITY
    • ZBrushCentral Forums
    • ZBrushLIVE
    • ZBrush Blog
    • User Group Meetings
    • Artist Interviews
  • SUPPORT
    • My Licenses
    • Support Center
    • Documentation
    • Download Center
    • ZBrush System Specs

  Send to a friend

Cancel

Your Link Was Sent!

Become a ZBrush Insider

Don't miss out

Sign up to access exclusive tools, tutorials and giveaways available only to our subscribers.

We respect your privacy. Your email will never be shared with any third party.

  Like & Share This

Pixologic
  |   Follow us on Facebook
Pixologic

Tweet

DOCUMENTATION

ZBRUSH ARTIST :: NICK ZUCARELLO
Skip to content
  • Home
  • ZBrushCore
    • ZBrushCore 2021.6 Features
      • New in ZBrushCore 2021.6
      • New in ZBrushCore 2021
    • ZBrushCoreMini
      • ZBrushCoreMini Interface
    • MacOSX & Windows Versions
    • Set Your Language
    • Interface & Navigation
    • Import and Export
    • Working with 3D Models
    • Masking & Selection
    • Modeling Methods
    • Finishing & Rendering
    • 3D Printing
    • Reference Guide
      • Alpha
      • Brush
      • Color
      • Document
      • Draw
        • Floor Grid
      • Edit
      • File
      • Light
      • Material
      • Movie
      • Preferences
        • Config
        • Quick Info
        • Hotkeys
        • Interface
        • Mem
        • LightBox
        • Magnify Glass
        • Performance
        • Transpose Units
        • Gizmo 3D
        • Geometry
        • Misc
        • QuickSave
        • Utilities
        • Language
      • Render
      • Stroke
      • Texture
      • Tool
        • Subtool
        • Geometry
        • Preview
        • Surface
        • Deformation
        • Masking
        • Polygroups
        • Display Properties
        • Export
      • Transform
      • Zplugin
      • Help
  • ZBrush 2023 Features
    • What’s New in ZBrush 2023
      • Other Additions
    • Main Features
      • Base Mesh Creation
      • Sculpting
      • Texturing
      • Rendering
      • Movies
      • Import & Export
      • Illustration
  • Getting Started
    • MacOSX & Windows Versions
    • System Requirements
    • Installation & Activation
      • Pixologic ID
      • Upgrading
      • Purchases from Resellers
      • Installation
      • Activation
      • Offline Activation
      • Deactivation
      • Troubleshooting
      • GoZ and ZBrush versions
      • Uninstalling ZBrush
      • Support Registration
    • Finding Your Way Around
    • Basic Concepts
      • 2D and 3D
      • The Pixol
      • ZTools and Edit mode
      • The Canvas Document
      • Saving Your Work
      • Lightbox
      • ZBrush Projects
      • iMage3D
      • 2D and 3D navigation
        • Axis Rotation
      • Create concepts in 2D
    • Sculpting a Head
    • Your First Creature Creation
    • Learning ZBrush
      • ZModeler Videos
        • Polygon Actions
        • Point Actions
        • Edge Actions
        • Curve Actions
      • Architectural Design Videos
  • User Guide
    • 2D Illustration
      • 2.5D Basics
      • The Gyro
      • Illustration Techniques
      • Bamboo Scene Tutorial
        • Bamboo Part 1
        • Bamboo Part 2
        • Bamboo Part 3
        • Bamboo Part 4
      • QuickSketch
        • Pen brushes
    • 3D Modeling
      • Modeling Basics
        • What is a Polymesh?
        • Navigation
          • 3DConnexion devices
        • Cameras
          • Universal Camera
          • Classic Camera
        • CamView
        • Thumbnail
        • Creating Meshes
          • Primitives
          • Polymeshes
          • ShadowBox
          • Mesh Extract
          • ZModeler
            • Introduction
            • Actions and Targets
            • Options and Modifiers
            • Edge Selector Widget
            • The Do Nothing Action
            • Working With PolyGroups
            • Replay the Action
            • Masking
            • Actions
              • Point Actions
              • Edge Actions
              • Polygon Actions
              • Curve Actions
            • Targets
              • EdgeLoop or PolyLoop
              • Point Targets
              • Edge Targets
              • Polygon Targets
              • Curve Targets
            • Single-sided Meshes
            • Slice Mesh
            • PolyGroup Fill
            • Crease Shortest Path
          • Quick Mesh
          • Live Boolean
            • Important Information
            • Boolean Process
            • Data Preservation
            • Live Boolean Mode
            • Basic Process
            • Advanced Process
            • Performance
            • Warning Messages
            • Main Functions
            • Geometry Analysis
            • Preferences
          • Snapshot3D
            • Concept
            • Process
            • Image Res
            • A Simple Shape
            • A Complex Alpha
            • Painting Alphas
            • Snap Points
            • Saving Presets
            • Spotlight Dial
          • Remeshing
            • Remesh SubTools
          • DynaMesh
            • Methods
            • Options
            • with SubTools
            • PolyGroups
            • Partial Mesh
          • Sculptris Pro
            • Using Sculptris Pro
            • Global Settings
          • ZSpheres
            • Basic Controls
              • Moving
              • Scaling
              • Rotating
            • Adaptive Skin
            • Basic Humanoid
            • Advanced Techniques
            • with SubTools
          • ZSketch
            • Methods
            • Brushes
            • Tips and Tricks
            • Unified Skin
          • Mannequins
            • ZeeZoo
        • SubTools
          • SubTool Folders
        • Stager
        • Align & Distribute
        • Subdivision Levels
          • HD Geometry
        • Dynamic Subdivision
          • Dynamic v Classic
          • Workflow
          • Hotkeys
          • Saving Projects
          • Slider Priority
          • Settings
          • Dynamic Thickness
          • MicroPoly
        • Masking
          • Mask by PolyPaint
          • Masking Additions
          • Mask Region
        • Polygroups
          • Slice brushes
          • Polygrouping Additions
        • Mesh Visibility
        • Deformations
        • Transpose
          • Transpose Units
        • Gizmo 3D
          • Basic Operations
          • Topology Masking
          • Extra Operations
          • Operators
          • Multiple SubTools
          • Parametric Meshes
          • Deformers
            • List of Deformers
        • Fade Opacity
      • Reference Images
        • Grids
        • Spotlight
        • Image Plane
        • See-through Mode
      • Sculpting
        • Sculpting Brushes
          • Smooth
          • Curve brushes
            • Scribe brushes
          • Insert Mesh
            • MeshInsert Dot
            • Curve Strokes
              • Curves Helper
            • Tri Parts
            • InsertMultiMesh
            • Creating IMMs
          • Mesh Viewer
          • Curve Bridge
          • Alphas
          • Alpha from 3D Mesh
          • DecoCurve Brushes
          • From Brush
          • Hatch Brushes
          • HistoryRecall
          • Move Infinite Depth
          • No Back & Forth
          • Xtractor Brushes
          • Mesh from Mask
          • Curve Alpha
          • Snake Curve
          • Vector Displacement Meshes
            • Alpha 3D Brushes
            • Managing Brushes
            • VDM General Advice
          • Strokes
            • Adjust Last
            • Stroke Interpolate
            • Curve mode
            • Frame Mesh
          • Lazy Mouse 2.0
          • Two by Two
          • Brush Noise
        • Symmetry
          • Dynamic Symmetry
        • Morph Targets
        • 3D Layers
        • Sculpt & Paint in Morph UV
        • Project UndoHistory
        • Surface Noise
          • NoiseMaker
        • Contrast
        • Bas Relief
        • Projection Master
        • Slime Bridge
      • Hard Surface
        • Bevel Brushes
        • Planar Trim Polish
        • Clip Brushes
          • Clip
          • Trim Curve
          • UnClip
          • Knife Brushes
          • Slice
          • Crease Brush
        • Panel Loops
          • ReGroup
        • Delete & Align Loops
        • Clay Polish
        • Polish Features
        • BevelPro
      • Painting Your Model
        • Polypaint
          • Using Sculpting Brushes
          • Painting a Head
          • Mirror By Posable Symmetry
        • Texture Maps
        • Spotlight
        • Adjust by Color
        • ZAppLink
      • FiberMesh®
        • Workflow
        • Groom brushes
        • Advanced Options
        • Fibers UVs
      • MicroMesh
      • NanoMesh
        • Components
        • Demonstration
        • Multiple NanoMeshes
        • Edit Mesh
      • Array Mesh
        • Array Mesh Stages
        • Working with TransPose
        • Pivot Point
        • Array Mesh and NanoMesh
        • Presets
      • Cloth Simulation
        • How Cloth Simulation Works
        • Tips and Tricks
        • Cloth Brushes
        • Dynamics functions
        • Examples
      • Thick Skin
      • Posing Your Model
        • Transpose
          • Action Line
          • Posing
          • Moving
          • Scaling
          • Rotating
        • Rigging
        • Transpose Master
        • Contact
      • Topology
        • ZRemesher
          • Introduction
          • Hard Surfaces
          • Spirals
          • Adaptive Size
          • Partial Mesh
          • Symmetry
          • Using Curves
          • High Polycounts
          • Transferring Detail
          • Tips and Tricks
          • ZRemesher 4.0
        • Mesh Fusion
        • Topology Brush
        • ZSphere Topology
          • Mesh Editing
          • Appended ZSpheres
      • Ready for Print
        • Draw Draft Analysis
        • PolyPaint from Thickness
        • PolyPaint from Draft
        • Mask by Draft
      • Exporting Your Model
        • UV Mapping
          • UV Map : Unwrap
        • Texture Maps
        • Displacement Maps
        • Vector Displacement Maps
        • Normal Maps
      • Undo History
    • Materials, Lights & Rendering
      • Materials
        • Modifiers
        • MatCap®
          • MatCap® Basics
          • Skull example
          • Photo Integration
      • Lights
        • LightCap®
      • Background
      • Posterization
        • Curve Settings
        • Outline
        • Material Mixer
        • 3D Posterization
        • BPR Filter
      • Rendering
        • BPR
          • BPR Passes
          • BPR Settings
          • BPR Filters
            • Filters List
            • Filter Modulators
            • BPR Radial Overlay
          • Background Image
        • NPR
          • Cell Shading
          • Flat Shadows
          • Working with Filters
          • Saving & Loading
          • NPR Filters
          • NPR Modulators
        • Redshift
          • Global Illumination
          • Redshift Renderer Functions
        • ZBrush to KeyShot®
          • KeyShot for ZBrush
          • Bridge Activation
          • Bridge Deactivation
          • Data Types
          • Workflow
          • ZBrush Data
          • Options
        • Depth Cue
        • Preview AO
        • Fog
        • Environment
        • Adjustments
        • Surface Noise Rendering
      • Ambient Occlusion
    • ZBrush & Other Programs
      • GoZ
        • About GoZ
        • Installing/Upgrading
        • Manual Installation
        • Target Applications
        • Workflow
        • Restrictions
        • Other Applications
        • Troubleshooting
      • ZAppLink
      • Maya file format
      • USD format
    • Movies
      • TimeLine
      • Undo History Movies
    • ZBrush Plugins
      • 3D Print Hub
      • Decimation Master
      • FBX ExportImport
        • FBX Settings
      • Image Plane
      • Intersection Masker
      • Maya Blend Shapes
      • Multi Map Exporter
      • PaintStop
      • PolyGroupIt
      • Scale Master
      • SubTool Master
      • Text 3D & Vector Shapes
        • Creating 3D Text & Shapes
        • Performance
        • Fonts
        • SVG Files
        • Text 3D Functions
      • Transpose Master
      • UV Master
        • Unwrap Tutorials
      • ZAppLink
      • ZBrush to Photoshop CC
      • ZColor
    • Keyboard Shortcuts
      • Shortcuts by Category
      • Shortcuts by Palette
      • Default Hotkeys file
    • Customizing ZBrush
      • Hotkeys
      • Navigation
      • Macros
      • User Content
      • Scratch disk location
      • QuickSave files location
      • Interface Operation
      • Interface Layout
        • Custom Interface
        • Custom Colors
      • ZScripting
        • Getting Started
        • Nuts & Bolts
        • Advanced Techniques
        • ZScript Technical
        • Interfaces
          • ZPlugin interface
          • Note interface
          • ZScript window
        • Sample ZScripts
        • ZFileUtils
          • Dropdown menu
          • Localization
        • Command Reference
    • Multiple Languages
      • Changing the Default Language
      • Custom Language
      • Language Functions
    • Tips & Tricks
      • Rick Baker
      • Zac Berry
      • Christopher Brändström
      • Joseph Drust
        • Crown Molding
      • Patrick Gagne
      • Eric Keller
      • Ryan Kingslien
      • Benjamin Leitgeb
      • Geert Melis
      • Marco Menco
      • Joel Mongeon
      • Geoff Priest
      • Francois Rimasson
      • Ty Shelton
      • Scott Spencer
  • Reference Guide
    • Interface Overview
    • Title Bar
    • Alpha
      • Create
      • Modify
      • Make 3D
      • Transfer
    • Brush
      • Brush Types
      • Curve
      • Depth
      • Samples
      • Elasticity
      • Surface
      • FiberMesh
      • Twist
      • Orientation
      • Modifiers
      • Sculptris Pro
      • Auto Masking
      • Tablet Pressure
      • Alpha and Texture
      • Clip Brush Modifiers
      • Smooth Brush Modifiers
    • Color
      • Modifiers
    • Document
      • PaintStop
      • ZAppLink Properties
    • Draw
      • Floor Grid
      • Channels
    • Dynamics
    • Edit
    • File
    • Layer
    • Light
      • Lights Properties
      • Background
      • Environment Maps
      • LightCap
      • LightCap Adjustment
      • LightCap Horizon
      • Lights Type
      • Lights Placement
      • Lights Shadow
    • Macro
      • Macros
    • Marker
    • Material
      • Quick Palette
      • Wax Modifiers
      • Modifiers
      • Mixer
      • Environment
      • Matcap Maker
    • Movie
      • Modifiers
      • Overlay Image
      • Overlay Magnify Glass
      • TimeLine
      • TimeLine Tracks
      • Title Image
    • Picker
      • Source
      • Orientation
      • Depth
      • Color
      • Material
    • Preferences
      • Config
      • Quick Info
      • Hotkeys
      • Interface
      • Custom UI
      • Icolors
      • Picker
      • Mem
      • Marker
      • Zsphere
      • Zscript
      • Importexport
      • Lightbox
      • Draw
      • Magnify Glass
      • Tablet
      • Performance
      • Edit
      • Transpose
      • Transpose Units
      • Geometry
      • Misc
      • Undo History
      • Quicksave
      • ScreenSaver
      • Utilities
      • Language
      • Boolean
      • GoZ
      • Decimation Master
    • Render
      • External Renderer
      • Render Properties
      • BPR RenderPass
      • BPR Transparency
      • BPR Shadow
      • Bpr Ao
      • Bpr Sss
      • BPR Filters
        • Filters List
        • Modulators
      • Antialiasing
      • Depth Cue
      • Fog
      • Fast Render
      • Preview Shadows
      • Preview Wax
      • Environment
      • Adjustments
    • Stencil
    • Stroke
      • Modifiers
      • Sculptris Pro
      • Lazy Mouse
      • Curve
      • Curve Functions
      • Curve Modifiers
      • Inventory
    • Texture
      • Spotlight
    • Tool
      • Polymesh
        • SubTool
        • Geometry
          • ZRemesher
        • Array Mesh
        • NanoMesh
        • Layers
        • FiberMesh
        • Geometry HD
        • Preview
        • Surface
        • Deformation
        • Masking
        • Visibility
        • Polygroups
        • Contact
        • Morph Target
        • Polypaint
        • UV Map
        • Texture Map
        • Vector Displacement Map
        • Displacement Map
        • Normal Map
        • Display Properties
        • Unified Skin
        • Initialize
        • Import
        • Export
      • ZSphere
        • Display Properties
        • Unified Skin
        • Adaptive Skin
        • ZSketch
        • Rigging
        • Topology
        • Projection
      • Primitive
        • Types of Primitive
      • 2.5D Tool
        • Modifiers
    • Transform
      • Info
      • Modifiers
    • Zplugin
      • Misc Utilities
      • Projection Master
      • QuickSketch
    • Zscript
    • Help
    • Release Notes
      • ZBrush 2023
      • ZBrush 2022
      • ZBrush 2021.7
      • ZBrush 2021.6

Core_2018_13

Published July 12, 2018 at 247 × 623 in Brush.
← Previous

The Brush palette

Become an insider

Sign up to access exclusive tools, giveaways & tutorials

Get Access
ZBrush : Your all-in-one digital sculpting solution.
The all-in-one digital sculpting solution Designed for the pursuit of art.
  • ZBrush Features
  • Store
  • Find Retailers
  • ZBrushCentral
  • Sculptris
  • Support
  • About ZBrush

© 2023 Maxon Computer GMBH. All rights reserved. Maxon is a part of the Nemetschek Group. Terms & Conditions | Privacy Policy

Various patents pending. All trademarks are the property of their respective owners.