The simplest way to start modeling with a polymesh is to use the QuickMesh feature.
You can also import meshes created in another program for refining in ZBrush.
To import an OBJ or Maya (*.ma) file:
- Select the PolyMesh3D Star in the Tool palette.
- Click Tool>Import and select the file you wish to import.
Following this method will ensure that the mesh is optimally scaled for sculpting in ZBrush.