3D camera navigation and orientation display
CamView creates a small 3D figure and links it with whatever model is currently in Edit mode in the ZBrush canvas. This small figure rotates along with the model that you are actively sculpting.
CamView makes it easy to always know where your model sits within the virtual XYZ space. It also offers an interchangeable one-click navigation view which allows you to switch between orthographic view states. (Front-back-left-right-top-bottom)
There are multiple default presets available to choose from. ZBrush offers the ability to load any model to create your own custom CamView presets.
How CamView works
The CamView object that rotates along with your model is comprised of 40 images which together create 360 degrees of rotation to associate with your active 3D model as it rotates in XYZ space. As the model rotates in the ZBrush canvas, this feature will display images at the nearest angle of rotation. In effect, this gives a dynamic point of reference without the extra overhead of a true 3D model that must be drawn in tandem with what you’re actually sculpting.
The default XYZ controllers are displayed as red, green, and blue cones. These cones can be clicked to orient the model along each axis.
Clicking the red X axis cone once will shift to the left camera view of the model. Clicking a second time will shift to the right camera view of the model.
Clicking the green Y axis cone once will shift to the top camera view of the model. Clicking a second time will shift to the bottom camera view of the model.
Clicking the blue Z axis cone will shift to the front camera view of the model. Clicking a second time will shift to the back camera view of the model.
Turns CamView On or Off.
Cycles through existing CamView presets.
Controls the size of CamView as it is displayed in the ZBrush canvas space.
Creates a custom CamView from a selected ZTool.
Selecting & Storing CamView Defaults
- CamView presets are found in Preferences >> CamView SubPalette.
- Click the Next button to cycle through existing default presets.
- Adjust the Size slider as desired for visual scale.
- Store the selected presets as default with Preferences >> Config >> Store Config. (Ctrl/Command + Shift + I)
Creating a Custom CamView
- Load a ZTL of choice onto the canvas, in 3D Edit Mode.
- Disable visibility for any SubTools that you do not wish to be included in the custom CamView.
- Ensure that the ZTool is oriented so that the front of the model is facing the camera along the Z axis blue line on the floor grid.
Note: Enable the floor grid with Shift + P to verify orientation.
- Click Preferences >> CamView >> Make CamView. ZBrush will capture a series of 40 images, storing them as an image in the Texture palette.
- The CamView will now be set to your model of choice.
- To store this custom CamView as a default preset, export the selected texture to this location:
C:\Program Files\Pixologic\ZBrush *Latest Version folder\ZStartup\CamView
MacHD/Applications/ZBrush *Latest Version folder/ZStartup/CamView