The Bevel brushes can be used to quickly create hard surface shapes
Sculpt flat and rounded bevels along an edge in real time with the new BevelFlat and BevelArc Brushes. The brushes work with the Backtrack feature and DrawSize to determine the width and the appearance of the bevel.
Using the Bevel Brushes
The two new Bevel brushes are in the Brush palette. Press ‘B’ followed by ‘B’ on the keyboard to show them and choose which you want to work with.
To define where you want the bevel to be, click and drag on the mesh. Where you start and end the stroke tells ZBrush where you want the bevel to start and finish. At the end of the stroke don’t lift the mouse/pen button but move backwards towards where you started. This backtrack movement creates the bevel. You can move from side to side to extend the bevel.
For the BevelArc brush, the bevel profile is set using the Brush palette Modifiers>>Brush Modifier slider. The larger the setting, the greater the radius of the chamfer, so that a setting of 100 will produce a broad curve, whereas a setting of 10 will give a tight curve. The default setting is 50.
For the BevelFlat brush, the default setting of the Brush palette Modifiers>>Brush Modifier slider is -100 and cannot be adjusted. The angle of the bevel, as well as its size, is determined by the start and end points of the stroke.