Unified Skin

Tool > Unified Skin sub-palette

Tool > Unified Skin sub-palette

Resolution

The Skin Resolution slider determines the polygon resolution of the next skin created with the Make Unified Skin button.

Smooth

The Skin Smoothness slider determines the smoothness of the next skin created with the Make Unified Skin button. If this slider is set to 0, the 3D object is created using cubical skinning — the object appears to be composed of many tiny cubes.

Sdns

The Skin Density slider determines the density of the next skin created with the Make Unified Skin button.

Make Unified Skin

The Make Unified Skin button creates a new mesh by stretching a ‘skin’ around this object. The attributes of the skin are determined by the Skin Resolution, Skin Density, and Skin Smoothness items.


Reference Guide > Tool > Polymesh > Unified Skin