Release Notes for ZBrush 2022
ZBrush 2022.0.3 Update
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- Modified: Gizmo icons now 50% larger.
- Modified: Strength of smoothing that takes place after alt-drag when cleaning topology curves is now dependent on the Stroke/CurveFunctions/Curve Smoothness slider.
- Modified: ZCameras will now store up to 256 cameras.
- Modified: Separate TransPose falloff controls for Gizmo and Action Lines.
- Modified: Improved BevelPro bevel results with additional control options.
- Modified: Smoothness option was added in the Bevel Pro Advance options
- Modified: BevelPro now supports chamfering
- Modified: BevelPro: Beveling supports inner boolean parts to fill holes.
- Modified: Bevel Pro: Bevel/Chamfer operands feature polygroup separation.
- Modified: BevelPro: Edge fixing is more aggressive.
- Modified: BevelPro: When Auto Apply is enabled, edges are fixed in result as well.
- Modified: BevelPro: Flipped meshes are respected.
- Modified: BevelPro: Polish by groups respects masking.
- Modified: BevelPro: Improved mesh rendering inside BevelPro.
- Fixed: issue related to XMD hotkey.
- Fixed: MultiMapExporter Layers Option.
- Fixed: ZBrush to Photoshop 3D Layers issue.
- Fixed: Knife brush with Brush radius option generating odd geometry
- Fixed: KnifeCurve does not produce the expected results with BRadius and sharp angle cuts.
- Fixed: Crash when Space Mouse is used to zoom in too far.
- Fixed: Crash related to BevelPro when ZBrush is set to certain languages.
- Fixed: DLL error preventing ZBrush from running on Windows 7.
ZBrush 2022.0.2 Update
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- Fixed: Issue in Mac version of program when using brush based surface noise set to “Local Projection Mode.
- Fixed: Brushes of the SnakeHook type now remember Dynamic Brush size setting when “Remember Dynamic Mode Per Brush is enabled” and Sculptris Pro mode is not enabled.
- Fixed: Gizmo Manipulator influence is now infinite when rotating if the Focal Shift is -100
- Fixed: Focal Shift reset to zero when exporting certain file formats
- Fixed: Script error when attempting to send to BevelPro while a texture map is selected.
- Fixed: Axis flipping sometimes occurred with BevelPro.
- Fixed Gizmo Focal Shift set to zero with some plugins.
- Fixed: issue related to Stager with 2D planar geometry
ZBrush 2022.0.1 Update
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- Modified Gizmo3D so that fall-off is also available when using the Gizmo on 3D primitives AND when using the Gizmo with deformers. For example, if you test the Deformer/Deformer Soft/Deformer Hard you’ll see that the deformed points will not move/scale/rotate when respecting the fall-off setting.
- Fixed display issue after using Move brush.
- Fixed Adjust Last not working when assigned to a hotkey.
- Fixed crash the Gizmo on the primitive before it’s converted into a PolyMesh.
- Fixed missing Image Plane plugin on Windows.
- Fixed FBX import of meshes/cameras with duplicate names.
- Fixed HomePage “no connection” display screen.
ZBrush 2022 Release Notes
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- Added: Secondary alpha to all brushes.
- Added: Secondary texture to all brushes.
- Added: Two test scribe-brushes “ScribeStandard” and “ScribeChisel.”
- Added: “Interpolate” feature to the Stager palette.
- Added: BevelPro plugin to add bevels to medium-to-high resolution meshes.
- Added: Bas-Relief feature to Tool >> Geometry sub-palette.
- Added: Bas-Relief feature to Alpha Palette.
- Added: Local projection feature to brush surface noise. Added two sample brushes ‘Pattern01’ and ‘Pattern02’.
- Added: “Open XMD Toolbox” to File palette.
- Added: 8 visibility sets to SubTools.
- Added: “DynaMesh Resolution Picker”
- Added: “Align” and “Distribute” features to SubTools. When Multiple subtools are visible, ZBrush will do alignment/distribution between subtools. If only one SubTool is visible (or when in Solo mode) then ZBrush will apply the alignment/distribution of the currently selected tool only.
- Added: Edge-Detection filter to Spotlight.
- Added: Copy and Paste functions to Stager.
- Added: Texture Grab flat or shaded options.
- Added: Gizmo soft deformation, adjusted with Focal Shift.
- Added: KnifeRect and KnifeCircle brushes
- Added: Rename and Do Visible >> Copy/Paste Stager options to SubTool Master
- Added: Mask by Normals and Mask by Depth to Tool >> Masking sub-palette
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- Modified: The curves stepping code and added a slider that controls sub-steps in the stroke palette.
- Modified: The curve drawing code to auto-apply the stroke when the stroke type is drag-dot.
- Modified: The basic deformations (such as scale, offset…) now respect transform-MultiSelection mode.
- Modified: FBX Import to load Camera background images when available.
- Modified: Draw >> Cameras with options to load images and change model opacity.
- Modified: “Align” and “Distribute” subtools respect transform-MultiSelection mode;
- Modified: ‘AdjustLast stroke’ will now skip simple mesh movement
- Modified: Improved the Stroke-Interpolate to also interpolate Brush Size, Z Intensity, RGB Intensity, Front Color, and Back Color.
- Modified: When creating a mesh from alpha, planar UV will now auto-apply.
- Modified: Make BasRelief will also grab the texture at the same time.
- Modified: Using “To Mesh” from alpha will auto-apply any selected texture as polypaint.
- Modified: Brush noise now respects ZSub/ZAdd mode. (Previous versions were only ZAdd modes).
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- Fixed: a bug related to “Adjust Last” feature and Undo
- Fixed: Crash with “Deformer”
- Fixed: When multi-curve brushes are used with inserted meshes, editing one stroke smooths the others.
- Fixed: Issue with saving and loading iMage3d Gif format on macOS.
- Fixed: Typo in warning pop-up.
- Fixed: Timeline track time numbers not displaying correctly.
- Fixed: Improved Image Plane to handle higher resolution meshes distorting background images.