ZBrush 2022

 

Release Notes for ZBrush 2022


    • Added: Secondary alpha to all brushes.
    • Added: Secondary texture to all brushes.
    • Added: Two test scribe-brushes “ScribeStandard” and “ScribeChisel.”
    • Added: “Interpolate” feature to the Stager palette.
    • Added: BevelPro plugin to add bevels to medium-to-high resolution meshes.
    • Added: Bas-Relief feature to Tool >> Geometry sub-palette.
    • Added: Bas-Relief feature to Alpha Palette.
    • Added: Local projection feature to brush surface noise. Added two sample brushes ‘Pattern01’ and ‘Pattern02’.
    • Added: “Open XMD Toolbox” to File palette.
    • Added: 8 visibility sets to SubTools.
    • Added: “DynaMesh Resolution Picker”
    • Added: “Align” and “Distribute” features to SubTools. When Multiple subtools are visible, ZBrush will do alignment/distribution between subtools. If only one SubTool is visible (or when in Solo mode) then ZBrush will apply the alignment/distribution of the currently selected tool only.
    • Added: Edge-Detection filter to Spotlight.
    • Added: Copy and Paste functions to Stager.
    • Added: Texture Grab flat or shaded options.
    • Added: Gizmo soft deformation, adjusted with Focal Shift.
    • Added: KnifeRect and KnifeCircle brushes
    • Added: Rename and Do Visible >> Copy/Paste Stager options to SubTool Master
    • Added: Mask by Normals and Mask by Depth to Tool >> Masking sub-palette

    • Modified: The curves stepping code and added a slider that controls sub-steps in the stroke palette.
    • Modified: The curve drawing code to auto-apply the stroke when the stroke type is drag-dot.
    • Modified: The basic deformations (such as scale, offset…) now respect transform-MultiSelection mode.
    • Modified: FBX Import to load Camera background images when available.
    • Modified: Draw >> Cameras with options to load images and change model opacity.
    • Modified: “Align” and “Distribute” subtools respect transform-MultiSelection mode;
    • Modified: ‘AdjustLast stroke’ will now skip simple mesh movement
    • Modified: Improved the Stroke-Interpolate to also interpolate Brush Size, Z Intensity, RGB Intensity, Front Color, and Back Color.
    • Modified: When creating a mesh from alpha, planar UV will now auto-apply.
    • Modified: Make BasRelief will also grab the texture at the same time.
    • Modified: Using “To Mesh” from alpha will auto-apply any selected texture as polypaint.
    • Modified: Brush noise now respects ZSub/ZAdd mode. (Previous versions were only ZAdd modes).

    • Fixed: a bug related to “Adjust Last” feature and Undo
    • Fixed: Crash with “Deformer”
    • Fixed: When multi-curve brushes are used with inserted meshes, editing one stroke smooths the others.
    • Fixed: Issue with saving and loading iMage3d Gif format on macOS.
    • Fixed: Typo in warning pop-up.
    • Fixed: Timeline track time numbers not displaying correctly.
    • Fixed: Improved Image Plane to handle higher resolution meshes distorting background images.