Alpha and Texture

The Brush > Alpha and Texture sub-palette controls how the current brush applies alphas and textures.

Brush Alpha and Texture sub-palette

Brush > Alpha and Texture sub-palette

AlphaTile

Alpha Tile will repeat your currently selected alpha within your brush. If set to 4, it will repeat your alpha 4 times horizontally and 4 times vertically for a grid of 16 alphas. This is especially useful if your alpha will tile seamlessly.

Alpha Tile

Alpha Tile

AlignToPath

The AlignToPath slider acts as a control on how strictly your alpha will follow your stroke. When making fast, tight curves a higher number will lessen the alphas response to your stroke’s curve. This will create a harder, more pointed line where it curves back on itself. At lower numbers, the alpha is more responsive to changes in direction and creates a smoother curve.

Vertical Aperture

The Vertical Aperture slider will control the vertical roll off of selected alpha. The selected alpha will be stretched to fit the brush size. This is a great way to create your own Radial Fade (Rf) that you find in the Alpha Palette.

Horizontal Aperture

The Horizontal Aperture slider will control the horizontal roll off of selected alpha. The selected alpha will be stretched to fit the brush size. This is a great way to create your own Radial Fade (Rf) that you find in the Alpha Palette.

Polypaint Mode

The Polypaint Mode will set how polypainting will be applied. There are 5 modes which include, Standard, Colorize, Multiply, Lighten, and Darken.

 


Reference Guide > Brush> Alpha and Texture