44. Learn how to add, remove, and manipulate edges with the ZModeler Brush.
45. Besides automatically closing a hole, this feature gives you modifers to apply various types of generated geometry to close a hole, and powerful extruding options from the newly created closed surface.
46. Using the edge collapse feature, you can clean up poly areas on your model, or generate large polygons or triangles for modeling.
Edge Do Nothing
47. This option will allow you to restrict edge modifications, while applying poly actions to a model in areas that may be difficult with the edge action activated.
Edge Add to Curve
48. Using this feature will allow you to choose specific edges to add bevels, ZRemesher guides, and Insert Mesh Curve brushes.
49. Remove single edges, partial edge loops, and complete edge loops.
50. This Action will allow you to manipulate edges for desired shapes and effects with your model.
51. Easily create customizable bevels for clean edges, unique shapes, and other limitless ideas with this Action.
52. Learn the multiple functions of the Crease Action and how it works with Dynamic Subdivision.
53. Discover different ways to extrude geometry based on edges of your model.
54. Generate new polygons with the Inset Action, creating interesting designs and to help progress your model.
55. Manipulate edges of your model using the Mask Action, demonstrated with Transpose, but can be used with many other tools in ZBrush.
56. Learn the basic functions of the Edge Move Action for easy manipulation of a model’s edges.
Edge Move Auto Radius
57. Discover the EdgeLoop Complete & EdgeLoop Partial Actions for easy manipulation of edgeloops.
Edge Move Brush Radius
58. This Action will allow you to move model edges based on Target settings, see how it works with different draw sizes.
Edge Move Infinite Radius
59. Edit whole edgeloops, see how they work with different Targets, lastly hold down Alt or Shift for more functions.
60. Create custom Polygroups based on PolyLoops, define them more with the Overwrite or Additive modifiers.
61. Try this Action for manipulation of your model’s edges for new shapes or more organized geometry.
62. With this edge action, it is easy to slide edges in various methods to create interesting shapes for modeling.
63. The edge spin action will allow you to spin an edge to snap to different directions to fit your needs.
64. This feature makes it easy to split an edge by adding a vertex point along that edge, allowing for greater control with edge flow.
65. This feature gives you the ability to stitch holes based on edge selection, and change topology as needed.
66. Use this action easily swivel a single edge or multiple edges to create interesting shapes for modeling.
67. This feature is extremely useful to isolate an edge with a mask, while enabling the transpose line make easy adjustments to your mesh.
68. Discover the technique of the Unweld Action, disconnect edges of your model for future edits, lastly see how it works with Dynamic Subdivision.
69. Not to be confused with the Edge Extrude Action, this acts in the same way but fuses the geometry when two edges meet. Watch the Poly QMesh video for more QMesh examples.
70. Close holes on your model by clicking two edges, or change your Target setting to create tube-like shapes between holes.