ZBrush 2019.1 additions

Document Split Mode

ZBrush introduces a document split mode which, creates a side-by-side view that isolates the current SubTool on one side and all remaining visible SubTools on the other. This mode can be activated by changing the Split Screen slider located in the Transform palette.

This function is somewhat similar to Solo mode but its primary purpose is making it possible for you to load a SubTool such as an anatomy scan as a separate SubTool to act as a reference while sculpting on your mesh. The reference side will rotate in unison with your sculpting view.


It is not possible to have a different camera point of view when in the Split mode view.


A Screensaver has been added which — after a predefined amount of time — will display curated images straight from the ZBrushCentral.com community. Unlike your operating system screensaver, this will only appear in the ZBrush application window.
Clicking the displayed image within the ZBrush window will close the screensaver and return you to the ZBrush UI.

In the Preferences >Screensaver sub-palette you can change the amount of time before the screensaver starts. This preference will be saved in the ZBrush configuration file and in your custom user interface.

Smooth Brush: New Tangent Mode

A ninth setting has been introduced for the Brush >> Smooth Brush Modifiers >> Weighted Smooth Brush slider. When the value is set to 9 this enables the new Groups Intersection mode.
This mode will affect PolyGroups which are close to each other, when their borders are parallel with multiple edge loops and will prevent these PolyGroup borders from shrinking.

FBX Export/Import Plugin: Multiple Cameras

The FBX Export/Import plugin now supports up to 64 cameras.
Imported cameras are listed in the Camera selection list within the Draw palette.
FBX will now support up to FBX 2019.


GoZ has been updated to support Adobe Photoshop® 2019, Autodesk Maya 2019 and Autodesk 3DS Max 2020.