FBX Settings

  What follows is a full list of the FBX ExportImport plugin functions. The plugin settings are found in the Zplugin>FBX ExportImport sub-palette. Click the sub-palette title to reveal the buttons.   Selected, Visible, All The Selected, Visible and All buttons let you choose how you want your model to be exported. Selected will export […]

FBX ExportImport

Seamless communication The FBX ExportImport plugin, located in the Zplugin palette, provides export and import of the FBX file format. This is a 3D interchange format developed by Autodesk and is commonly used by many 3D software applications and game engines. FBX is a complex format that can include animation and different cameras as well […]

Maya Blend Shapes

  Blend Shapes are a key element to animating models in Maya and ZBrush provides a powerful method for creating them. Now, Maya Blend Shapes takes this to the next level by allowing you to easily convert sculpted layers in ZBrush into blend shapes for Maya 2008 and above. Allows you to build blendshapes inside […]