FBX ExportImport

…below are the features supported when importing an FBX file into ZBrush. Import of separate meshes as SubTools. Texture, normal and displacement maps imported and assigned. Import of vertex coloring as PolyPaint. Polygroups. Blendshapes applied as percentage mesh deformation. FBX versions supported In order to ensure compatibilty with as many different applications as possible, the FBX plugin supports many FBX versions as listed below. FBX 2009,…

Maya Blend Shapes

…ush provides a powerful method for creating them. Now, Maya Blend Shapes takes this to the next level by allowing you to easily convert sculpted layers in ZBrush into blend shapes for Maya 2008 and above. Allows you to build blendshapes inside ZBrush using 3D Layers. Layers are automatically transferred directly to Maya. Multiple layers and multiple SubTools can be used as desired. Quickly see how your blendshapes perform in Maya. Layer names…

FBX Settings

…Binary), ascii The bin and ascii switch buttons let you choose between binary and ascii FBX format. Binary will usually be the best choice and has smaller file size.   Layers The Layers mode lets you export 3D layers as Blendshapes if you wish to.   Tris The Tris modeTurn on this option for meshes to be exported as triangular polygons. Leave off if you want polygons to remain as quads.   MayaYUp – Axis systems selector To select…